I am currently a first year PhD student in Robotics and Intelligent Machines at the Italian Institute of Technology (IIT) in Genoa, within the Humanoid & Human Centered Mechatronics (HHCM) Lab, under the supervision of Dr. Nikolaos Tsagarakis. My research focuses on the application of foundation models (i.e., LLM, VLM, VLA) to legged and hybrid wheeled-legged robots, with particular emphasis on perception-driven loco-manipulation and navigation tasks.
During my Masterβs studies, I conducted research at the PRISMA Lab in Naples, where I contributed to the hardware construction of the SOLO 12 quadruped robot and carried out my thesis, titled βAnalysis of Quadruped Robot Gaits in Push-and-Slide Interaction Tasksβ, supervised by Prof. Fabio Ruggiero, conducted on the ANYmal-D quadruped robot by ANYbotics and submitted to IEEE Robotics and Automation Letters (RA-L) in January 2026.
My research interests include legged robots, foundation models, and robot perception. Outside of robotics, I enjoy speedcubing, tennis, golf, chess, drawing, and video game development.
Comparison of model-based and data-driven control strategies for quadruped robots, including MPC and Deep Reinforcement Learning with Reward Machines. Evaluation of multiple gaits and planning-aware locomotion with RRT-based obstacle avoidance. Simulations in ROS (Gazebo, RViz) and RaiSim using Unitree A1 and Aliengo platforms.
Autonomous framework for dynamic gait transitions in quadruped robots using Deep RL with Reward Machines and high-level decision-making for autonomous gait switching. Trained and validated in RaiSim on the ANYmal-B platform.
Virtual prototyping of an auxiliary handling system for a nuclear fusion reactor, developed in CATIA. Modular design integrating a KUKA manipulator, scissor lift, and omnidirectional cart, validated through FEM, kinematic, and ergonomic (Jack) analyses.
Design and implementation of a mobile robot navigation pipeline in ROS, including trajectory tracking, goal-based navigation, mapping and SLAM, and vision-based tasks. Development and validation performed in custom Gazebo environments.
Rubik's Cube in under 9 Seconds
Speedcuber VS Robot
Home Made Humanoid Robot
Video Game Development